#include <mi32/asurface.h>#include <rvc/nullmask.h>#include <rvc/style.h>#include <vector>Include dependency graph for 3dutils.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Namespaces | |
| namespace | GRE |
Classes | |
| struct | GRE::EDGEINDEX |
| struct | GRE::INDEX |
| struct | GRE::PIXALIZATION |
| class | GRE::SCREENPLANE |
| SCREENPLANE class describes plane in screen space in homogenius coordinates. More... | |
| struct | GRE::TRIANGLEINDEX |
| struct | GRE::TRIANGULATION |
| class | GRE::UTILS3D |
| UTILS3D class contains supportive static methods. More... | |
Typedefs | |
| typedef std::vector< const PIXALIZATION * > | GRE::PIXALIZATIONVECTOR |
| typedef std::vector< const TRIANGULATION * > | GRE::TRIANGULATIONVECTOR |
Enumerations | |
| enum | GRE::DRAW3DMODE { GRE::DRAW3DMODE_Texture = 0, GRE::DRAW3DMODE_Color = 1, GRE::DRAW3DMODE_Wireframe = 2, GRE::DRAW3DMODE_PointsField = 3, GRE::DRAW3DMODE_Bitmap = 4 } |
| enum | GRE::TRIANGLEMODE { GRE::TRIANGLEMODE_List = 0, GRE::TRIANGLEMODE_Fan = 1, GRE::TRIANGLEMODE_Strip = 2, GRE::TRIANGLEMODE_TIN = 3 } |
1.5.2