#include <gre/base.h>#include <gre/3dutils.h>#include <gre/3dscene.h>Include dependency graph for 3dtextur.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Namespaces | |
| namespace | GRE |
Classes | |
| class | GRE::TEXTURE |
| Base class for 3D texture models. More... | |
| class | GRE::TEXTURE::IMPL_FACTORY |
Defines | |
| #define | DECLARE_TEXTURE_IMPL_FACTORY(name, model) |
|
|
Value: class TEXTURE_IMPL_FACTORY_##name : public GRE::TEXTURE::IMPL_FACTORY { \ public: \ TEXTURE_IMPL_FACTORY_##name ( \ ) { GRE::TEXTURE::Register(this,model); } \ virtual GRE::TEXTURE *v_ConstructImpl () { \ return (new GRE::name); \ } \ }; \ static TEXTURE_IMPL_FACTORY_##name s_TextureImplFactory_##name; Definition at line 115 of file 3dtextur.h. |
1.3.8-20040913