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00158 #ifndef INC_MI32_COLOR_H
00159 #define INC_MI32_COLOR_H
00160
00161 #ifndef INC_MI32_STDDEFNS_H
00162 #include <mi32/stddefns.h>
00163 #endif
00164
00165 #ifndef INC_MI32_COLORSPC_H
00166 #include <mi32/colorspc.h>
00167 #endif
00168
00169 #ifndef INC_MI32_MEMBUF_H
00170 #include <mi32/membuf.h>
00171 #endif
00172
00173
00174
00175
00176
00177 #define STD64STEP 21845
00178 #define NUMSTDCOLORS 80
00179
00180
00181
00182
00183
00184 enum COLORMODEL {
00185 COLORMODEL_RGB = 0,
00186 COLORMODEL_CMY = 1,
00187 COLORMODEL_CMYK = 2,
00188 COLORMODEL_HIS = 3,
00189 COLORMODEL_HBS = 4,
00190 COLORMODEL_MunsellHSV = 5,
00191 COLORMODEL_XYZ = 6,
00192 COLORMODEL_Lab = 7,
00193 COLORMODEL_Pantone = 8,
00194 COLORMODEL_COUNT
00195 };
00196
00197 #ifdef MISYSTEMDLL
00198 #define CLASSLIBEXPORT MI_DLLCLASSEXPORT
00199 #else
00200 #define CLASSLIBEXPORT MI_DLLCLASSIMPORT
00201 #endif
00202
00203
00204
00205
00206
00207 struct CLASSLIBEXPORT COLOR {
00208 public:
00209
00210
00211
00212 enum NAME {
00213
00214 BLACK = 0x00000000,
00215 RED = 0x000000FF,
00216 GREEN = 0x0000FF00,
00217 BLUE = 0x00FF0000,
00218 CYAN = 0x00FFFF00,
00219 MAGENTA = 0x00FF00FF,
00220 YELLOW = 0x0000FFFF,
00221 GRAY25 = 0x003F3F3F,
00222 GRAY50 = 0x007F7F7F,
00223 GRAY75 = 0x00BFBFBF,
00224 GRAY = GRAY50,
00225 ORANGE = 0x0000A5FF,
00226 BROWN = 0x00A52A2A,
00227 PURPLE = 0x00A020F0,
00228 DARKRED = 0x00000080,
00229 DARKGREEN = 0x00008000,
00230 DARKBLUE = 0x00800000,
00231 DARKCYAN = 0x00808000,
00232 DARKMAGENTA = 0x00A000A0,
00233 DARKYELLOW = 0x00008080,
00234 FORESTGREEN = 0x00228B22,
00235 WHITE = 0x00FFFFFF
00236 };
00237
00238 enum FLAGS {
00239 STATUS_ValueSet = 0x0001,
00240
00241 STATUS_Reserved = 0x0004,
00242 STATUS_Invisible = 0x0008,
00243
00244 STATUS_ICMCorrected = 0x0020,
00245 STATUS_NonRGB = 0x0080,
00246 MASK_Compare = 0xFFE9,
00247 MASK_CompareNoTransp = 0x00E5,
00248 MASK_Transparency = 0xFF00,
00249 LEGACY_Invalid = 0xFFFF
00250 };
00251
00252
00253 COLOR (
00254 ) :
00255 m_Red(0),
00256 m_Green(0),
00257 m_Blue(0),
00258 m_flags(0)
00259 {}
00260
00261
00262 COLOR (
00263 UINT16 red,
00264 UINT16 green,
00265 UINT16 blue
00266 ) :
00267 m_Red(red),
00268 m_Green(green),
00269 m_Blue(blue),
00270 m_flags(STATUS_ValueSet)
00271 {}
00272
00273
00274 explicit COLOR (
00275 UINT32 ColorRef
00276 ) :
00277 m_Red(static_cast<UINT16>((ColorRef << 8) & 0xFF00)),
00278 m_Green(static_cast<UINT16>(ColorRef & 0xFF00)),
00279 m_Blue(static_cast<UINT16>((ColorRef >> 8) & 0xFF00)),
00280 m_flags(STATUS_ValueSet)
00281 {}
00282
00283
00284 COLOR (
00285 NAME name
00286 ) :
00287 m_Red(static_cast<UINT16>((name << 8) & 0xFF00)),
00288 m_Green(static_cast<UINT16>(name & 0xFF00)),
00289 m_Blue(static_cast<UINT16>((name >> 8) & 0xFF00)),
00290 m_flags(STATUS_ValueSet)
00291 {}
00292
00293
00294
00295 COLOR& operator= (
00296 COLOR::NAME name
00297 ) {
00298 m_Red = static_cast<UINT16>((name << 8) & 0xFF00);
00299 m_Green = static_cast<UINT16>(name & 0xFF00);
00300 m_Blue = static_cast<UINT16>((name >> 8) & 0xFF00);
00301 m_flags |= STATUS_ValueSet;
00302 return (*this);
00303 }
00304
00305
00306
00307 void Blend (
00308 const COLOR& other,
00309 UINT8 alpha = 128
00310 ) {
00311
00312
00313
00314
00315 UINT32 inv = 256 - alpha;
00316 SetRGB (
00317 (UINT16)((GetRed() * inv + other.GetRed() * (UINT32)alpha) >> 8),
00318 (UINT16)((GetGreen() * inv + other.GetGreen() * (UINT32)alpha) >> 8),
00319 (UINT16)((GetBlue() * inv + other.GetBlue() * (UINT32)alpha) >> 8)
00320 );
00321 return;
00322 }
00323
00324
00325 void Clear (
00326 ) {
00327 m_Red = m_Green = m_Blue = m_flags = 0;
00328 return;
00329 }
00330
00331
00332 UINT16 GetBlue (
00333 ) const {
00334 return (m_Blue);
00335 }
00336
00337
00338 UINT16 GetBlue (
00339 UINT16 range
00340 ) const {
00341 return (static_cast<UINT16>((static_cast<UINT32>(GetBlue()) * range + 32767) / 65535));
00342 }
00343
00344
00345 UINT8 GetBlueByte (
00346 ) const {
00347 return (static_cast<UINT8>(GetBlue() >> 8));
00348 }
00349
00350 COLORMODEL GetColorModel (
00351 ) const {
00352 if (m_flags & STATUS_NonRGB) {
00353 return (static_cast<COLORMODEL>(m_flags & 0x7F));
00354 }
00355 return (COLORMODEL_RGB);
00356 }
00357
00358
00359
00360
00361 ERRVALUE GetByColorSpace (
00362 COLORSPACE colorspace,
00363 void *values
00364 ) const;
00365
00366
00367 UINT32 GetColorRef (
00368 ) const {
00369 return ((m_Red >> 8) | (m_Green & 0xFF00) | (((INT32)(m_Blue & 0xFF00)) << 8));
00370 }
00371
00372
00373 UINT16 GetGreen (
00374 ) const {
00375 return (m_Green);
00376 }
00377
00378
00379 UINT16 GetGreen (
00380 UINT16 range
00381 ) const {
00382 return (static_cast<UINT16>((static_cast<UINT32>(GetGreen()) * range + 32767) / 65535));
00383 }
00384
00385
00386 UINT8 GetGreenByte (
00387 ) const {
00388 return (static_cast<UINT8>(GetGreen() >> 8));
00389 }
00390
00391
00392 UINT8 GetOpacity (
00393 ) const {
00394
00395 if (!(m_flags & STATUS_NonRGB) && (m_flags & STATUS_Invisible)) {
00396 return (0);
00397 }
00398 return (static_cast<UINT8>(255 - (m_flags >> 8)));
00399 }
00400
00401
00402 UINT16 GetRed (
00403 ) const {
00404 return (m_Red);
00405 }
00406
00407
00408 UINT16 GetRed (
00409 UINT16 range
00410 ) const {
00411 return (static_cast<UINT16>((static_cast<UINT32>(GetRed()) * range + 32767) / 65535));
00412 }
00413
00414
00415 UINT8 GetRedByte (
00416 ) const {
00417 return (static_cast<UINT8>(GetRed() >> 8));
00418 }
00419
00420
00421 void GetRGB (
00422 UINT16& red,
00423 UINT16& green,
00424 UINT16& blue
00425 ) const {
00426 red = m_Red;
00427 green = m_Green;
00428 blue = m_Blue;
00429 return;
00430 }
00431
00432
00433
00434 UINT8 GetTransparency (
00435 ) const {
00436
00437 if (!(m_flags & STATUS_NonRGB) && (m_flags & STATUS_Invisible)) {
00438 return (255);
00439 }
00440 return (static_cast<UINT8>(m_flags >> 8));
00441 }
00442
00443
00444 bool HasTransparency (
00445 ) const {
00446
00447 if ((m_flags & MASK_Transparency) != 0) return (true);
00448 return (!(m_flags & STATUS_NonRGB) && (m_flags & STATUS_Invisible));
00449 }
00450
00451
00452 bool HasValue (
00453 ) const {
00454 return ((m_flags & MASK_Compare) != 0 || m_Red != 0 || m_Green != 0 || m_Blue != 0);
00455 }
00456
00457
00458 bool IsEqualNoTransp (
00459 const COLOR& rhs
00460 ) const {
00461 if (((rhs.m_flags | m_flags) & STATUS_NonRGB) != 0) {
00462
00463 return (m_Red == rhs.m_Red && m_Green == rhs.m_Green && m_Blue == rhs.m_Blue && (m_flags & 0x00FF) == (rhs.m_flags & 0x00FF));
00464 }
00465
00466 return (m_Red == rhs.m_Red && m_Green == rhs.m_Green && m_Blue == rhs.m_Blue && (m_flags & MASK_CompareNoTransp) == (rhs.m_flags & MASK_CompareNoTransp));
00467 }
00468
00469
00470 bool IsEqualTo (
00471 const COLOR& rhs
00472 ) const {
00473 if (((rhs.m_flags | m_flags) & STATUS_NonRGB) != 0) {
00474
00475 return (m_Red == rhs.m_Red && m_Green == rhs.m_Green && m_Blue == rhs.m_Blue && m_flags == rhs.m_flags);
00476 }
00477
00478 return (m_Red == rhs.m_Red && m_Green == rhs.m_Green && m_Blue == rhs.m_Blue && (m_flags & MASK_Compare) == (rhs.m_flags & MASK_Compare));
00479 }
00480
00481
00482
00483
00484 bool IsICMCorrected (
00485 ) const {
00486 if (m_flags & STATUS_NonRGB) return (true);
00487 return ((m_flags & STATUS_ICMCorrected) != 0);
00488 }
00489
00490
00491 bool IsInvisible (
00492 ) const {
00493 if (m_flags & STATUS_NonRGB) {
00494 return ((m_flags & 0xFF00) == 0xFF00);
00495 }
00496
00497 return ((m_flags & STATUS_Invisible) != 0 || (m_flags & 0xFF00) == 0xFF00);
00498 }
00499
00500
00501
00502 bool IsReserved (
00503 ) const {
00504 if (m_flags & STATUS_NonRGB) return (false);
00505 return ((m_flags & STATUS_Reserved) != 0);
00506 }
00507
00508
00509 void SerialGetString (
00510 char *string
00511 ) const;
00512
00513
00514 void SerialSetString (
00515 const char *string
00516 );
00517
00518
00519
00520
00521 ERRVALUE SetByColorSpace (
00522 COLORSPACE colorspace,
00523 const void *values
00524 );
00525
00526
00527
00528
00529 bool SetByName (
00530 const char *string
00531 );
00532
00533
00534 void SetCMY (
00535 int cyan,
00536 int magenta,
00537 int yellow,
00538 int range
00539 ) {
00540 SetRGB(range-cyan,range-magenta,range-yellow,range);
00541 return;
00542 }
00543
00544
00545 void SetCMYK (
00546 int cyan,
00547 int magenta,
00548 int yellow,
00549 int black,
00550 int range
00551 ) {
00552 int r = range - cyan - black;
00553 int g = range - magenta - black;
00554 int b = range - yellow - black;
00555 SetRGB(MAX(0,r),MAX(0,g),MAX(0,b),range);
00556 return;
00557 }
00558
00559
00560
00561 void SetColorRef (
00562 UINT32 ColorRef
00563 ) {
00564 m_Red = static_cast<UINT16>((ColorRef << 8) & 0xFF00);
00565 m_Green = static_cast<UINT16>(ColorRef & 0xFF00);
00566 m_Blue = static_cast<UINT16>((ColorRef >> 8) & 0xFF00);
00567 if (m_flags & STATUS_NonRGB) m_flags &= ~0x00FF;
00568 m_flags |= STATUS_ValueSet;
00569 return;
00570 }
00571
00572
00573
00574
00575
00576
00577
00578 void SetIsICMCorrected (
00579 bool bCorrected
00580 ) {
00581 if (m_flags & STATUS_NonRGB) return;
00582 if (bCorrected) {
00583 m_flags |= STATUS_ICMCorrected;
00584 }
00585 else {
00586 m_flags &= ~STATUS_ICMCorrected;
00587 }
00588 return;
00589 }
00590
00591
00592 void SetOpacity (
00593 UINT8 opacity
00594 ) {
00595 m_flags &= ~MASK_Transparency;
00596 m_flags |= static_cast<UINT16>(255-opacity) << 8;
00597 return;
00598 }
00599
00600
00601 void SetReserved (
00602 bool reserved = true
00603 ) {
00604 if (m_flags & STATUS_NonRGB) return;
00605 if (reserved) {
00606 m_flags |= STATUS_Reserved;
00607 }
00608 else {
00609 m_flags &= ~STATUS_Reserved;
00610 }
00611 return;
00612 }
00613
00614
00615
00616 void SetRGB (
00617 UINT16 red,
00618 UINT16 green,
00619 UINT16 blue
00620 ) {
00621 if (m_flags & STATUS_NonRGB) m_flags &= 0xFF00;
00622 m_Red = red;
00623 m_Green = green;
00624 m_Blue = blue;
00625 m_flags |= STATUS_ValueSet;
00626 return;
00627 }
00628
00629
00630
00631 void SetRGB (
00632 const COLOR& color
00633 ) {
00634 SetRGB(color.GetRed(),color.GetGreen(),color.GetBlue());
00635 return;
00636 }
00637
00638
00639
00640 void SetRGB (
00641 int red,
00642 int green,
00643 int blue,
00644 int range
00645 ) {
00646 if (range < 1 || range > 65535) return;
00647 m_Red = static_cast<UINT16>((static_cast<UINT32>(bound(red,0,range)) * 65535 + range/2) / range);
00648 m_Green = static_cast<UINT16>((static_cast<UINT32>(bound(green,0,range)) * 65535 + range/2) / range);
00649 m_Blue = static_cast<UINT16>((static_cast<UINT32>(bound(blue,0,range)) * 65535 + range/2) / range);
00650 m_flags |= STATUS_ValueSet;
00651 m_flags &= ~STATUS_NonRGB;
00652 return;
00653 }
00654
00655
00656 void SetTransparency (
00657 UINT8 transparency
00658 ) {
00659 m_flags &= ~MASK_Transparency;
00660 m_flags |= static_cast<UINT16>(transparency) << 8;
00661 if (transparency < 255) m_flags &= ~STATUS_Invisible;
00662 return;
00663 }
00664
00665
00666 void Validate (
00667 ) {
00668 if (m_flags == LEGACY_Invalid) m_flags = STATUS_ValueSet;
00669 return;
00670 }
00671
00672 private:
00673 #ifndef GENERATING_DOXYGEN_OUTPUT
00674 UINT16 m_Red;
00675 UINT16 m_Green;
00676 UINT16 m_Blue;
00677 UINT16 m_flags;
00678
00679 CHECKSIZE(8);
00680 #endif
00681 };
00682
00683 PREVENT_MEMCMP(COLOR)
00684 #undef CLASSLIBEXPORT
00685
00686
00687
00688 inline bool operator== (
00689 const COLOR& lhs,
00690 const COLOR& rhs
00691 ) {
00692 return (lhs.IsEqualTo(rhs));
00693 }
00694
00695
00696
00697 inline bool operator!= (
00698 const COLOR& lhs,
00699 const COLOR& rhs
00700 ) {
00701 return (!lhs.IsEqualTo(rhs));
00702 }
00703
00704
00705 inline void SwapBytes (
00706 COLOR& color
00707 ) {
00708 SwapBytes(reinterpret_cast<UINT16*>(&color), 4);
00709 return;
00710 }
00711
00712
00713
00714 #endif