| Build(const GRE_LAYER *layer) | GRE::TERRAIN | [inline] |
| ClearBoundary() | GRE::TERRAIN | [inline] |
| ComputeProfile(const POLYLINE &polyline, POLYLINE &profile, SIMPLE_ARRAY< INT32 > &index) | GRE::TERRAIN | [inline] |
| CreateInstance() | GRE::TERRAIN | [inline] |
| DENSERAYCASTING() | GRE::DENSERAYCASTING | |
| DrawScene(CONTROLLER &controller, DRAWINGCONTEXT3D &drawing, TEXTURE *texture, TEXTUREFILTER *texturefilter) | GRE::TERRAIN | [inline] |
| Free() | GRE::TERRAIN | [inline] |
| GetAbstractSurface() | GRE::TERRAIN | [inline] |
| GetAngleToNorth(const float x, const float y) const | GRE::TERRAIN | [inline] |
| GetBoundary() | GRE::TERRAIN | [inline] |
| GetCoordRefSys() const | GRE::TERRAIN | [inline] |
| GetDefaultScene(SCENE3D &scene) | GRE::TERRAIN | [inline] |
| GetDescription(const MODEL model) | GRE::TERRAIN | [static] |
| GetDescription() const | GRE::TERRAIN | [inline] |
| GetElevation(const float x, const float y) | GRE::TERRAIN | [inline] |
| GetExtents() | GRE::TERRAIN | [inline] |
| GetInstance(const MODEL model) | GRE::TERRAIN | [static] |
| GetModel() const | GRE::TERRAIN | [inline] |
| GetName(const MODEL model) | GRE::TERRAIN | [static] |
| GetName() const | GRE::TERRAIN | [inline] |
| HasNull() const | GRE::TERRAIN | [inline] |
| IsBoundaryChanged() const | GRE::TERRAIN | [inline] |
| IsBuilt() const | GRE::TERRAIN | [inline] |
| IsNull(const float x, const float y) const | GRE::TERRAIN | [inline] |
| IsObjectTypeSupported(const RVC::OBJTYPE objtype) const | GRE::TERRAIN | [inline] |
| IsTerrainDynamic() const | GRE::TERRAIN | [inline] |
| MODEL enum name | GRE::TERRAIN | |
| MODEL_Count enum value | GRE::TERRAIN | |
| MODEL_Default enum value | GRE::TERRAIN | |
| MODEL_DenseRayCasting enum value | GRE::TERRAIN | |
| MODEL_DenseTriangulation enum value | GRE::TERRAIN | |
| MODEL_FlatTriangulation enum value | GRE::TERRAIN | |
| MODEL_PiecewiseTIN enum value | GRE::TERRAIN | |
| MODEL_RayCasting enum value | GRE::TERRAIN | |
| MODEL_SparseTriangulation enum value | GRE::TERRAIN | |
| MODEL_TIN enum value | GRE::TERRAIN | |
| MODEL_VariableTriangulation enum value | GRE::TERRAIN | |
| Register(TERRAIN *terrain) | GRE::TERRAIN | [protected, static] |
| SetBuilt(const bool built) | GRE::TERRAIN | [inline, protected] |
| SetCoordRefSys(const SPATREF::COORDREFSYS &CoordRefSys) | GRE::TERRAIN | [inline] |
| SetScene(const SCENE3D &scene, const SIMPLE_ARRAY< TEXTURE * > &textures) | GRE::TERRAIN | [inline] |
| TERRAIN(const char *name, const char *desc, const MODEL model) | GRE::TERRAIN | [protected] |
| ~DENSERAYCASTING() | GRE::DENSERAYCASTING | |
| ~TERRAIN() | GRE::TERRAIN | [virtual] |