GRAPHICLAYOUT class. More...
#include <mi32/serializable.h>#include <mi32/serializeritem.h>#include <mi32/mgd2.h>#include <mi32/observer.h>#include <mi32/ucstring.h>#include <mi32/xdefns.h>#include <vector>

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Classes | |
| class | GRAPHICLAYOUT |
| Design goal. More... | |
| class | GRAPHICLAYOUT::ITEM |
| class | GRAPHICLAYOUT::ITEMPOSITION |
| class | GRAPHICLAYOUT::ITEMPROPERTYSHEET |
| This class is used to create "property sheets" for various element types. More... | |
| struct | GRAPHICLAYOUT::ITEMTYPE |
| class | GRAPHICLAYOUT::NAMEDTEXTSTYLE |
| struct | GRAPHICLAYOUT::NAMEDTEXTSTYLE::TABSTOP |
| class | GRAPHICLAYOUT::OBSERVER |
| This is a base class that any class wishing to be notified of changes to a GRAPHICLAYOUT may derive itself from. More... | |
| class | GRAPHICLAYOUT::OBSERVERMANAGER |
| class | GRAPHICLAYOUT::SUSPEND_REDRAW |
| Creating an instance of this class suspends redrawing on the layout. More... | |
| class | GRAPHICLAYOUT::TEXTBLOCK |
GRAPHICLAYOUT class.
This class was designed for the rewrite of legends. It should be generic enough to use for other things too (perhaps the rewrite for forms?)
1.6.1