mi32/grlayout.h File Reference

GRAPHICLAYOUT class. More...

#include <mi32/serializable.h>
#include <mi32/serializeritem.h>
#include <mi32/mgd2.h>
#include <mi32/observer.h>
#include <mi32/ucstring.h>
#include <mi32/xdefns.h>
#include <vector>
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Classes

class  GRAPHICLAYOUT
 Design goal. More...
class  GRAPHICLAYOUT::ITEM
class  GRAPHICLAYOUT::ITEMPOSITION
class  GRAPHICLAYOUT::ITEMPROPERTYSHEET
 This class is used to create "property sheets" for various element types. More...
struct  GRAPHICLAYOUT::ITEMTYPE
class  GRAPHICLAYOUT::NAMEDTEXTSTYLE
struct  GRAPHICLAYOUT::NAMEDTEXTSTYLE::TABSTOP
class  GRAPHICLAYOUT::OBSERVER
 This is a base class that any class wishing to be notified of changes to a GRAPHICLAYOUT may derive itself from. More...
class  GRAPHICLAYOUT::OBSERVERMANAGER
class  GRAPHICLAYOUT::SUSPEND_REDRAW
 Creating an instance of this class suspends redrawing on the layout. More...
class  GRAPHICLAYOUT::TEXTBLOCK

Detailed Description

GRAPHICLAYOUT class.

This class was designed for the rewrite of legends. It should be generic enough to use for other things too (perhaps the rewrite for forms?)


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