sml/contexttype.h File Reference
#include <mi32/stddefns.h>
Go to the source code of this file.
Namespaces |
| namespace | SML |
Defines |
| #define | SMLCONTEXTTYPE_ANY SML::CONTEXTTYPE_ANY |
| #define | SMLCONTEXTTYPE_ComputedField SML::CONTEXTTYPE_ComputedField |
| #define | SMLCONTEXTTYPE_DispLayer SML::CONTEXTTYPE_DispLayer |
| #define | SMLCONTEXTTYPE_GeoFormula SML::CONTEXTTYPE_GeoFormula |
| #define | SMLCONTEXTTYPE_NONE SML::CONTEXTTYPE_NONE |
| #define | SMLCONTEXTTYPE_PinMap SML::CONTEXTTYPE_PinMap |
| #define | SMLCONTEXTTYPE_SelectQuery SML::CONTEXTTYPE_SelectQuery |
| #define | SMLCONTEXTTYPE_SML SML::CONTEXTTYPE_SML |
| #define | SMLCONTEXTTYPE_StyleQuery SML::CONTEXTTYPE_StyleQuery |
Enumerations |
| enum | SML::CONTEXTTYPE {
SML::CONTEXTTYPE_NONE = 0,
SML::CONTEXTTYPE_SML = 0x00000001,
SML::CONTEXTTYPE_SelectQuery = 0x00000002,
SML::CONTEXTTYPE_StyleQuery = 0x00000004,
SML::CONTEXTTYPE_GeoFormula = 0x00000008,
SML::CONTEXTTYPE_PinMap = 0x00000010,
SML::CONTEXTTYPE_DispLayer = 0x00000020,
SML::CONTEXTTYPE_ComputedField = 0x00000040,
SML::CONTEXTTYPE_DisplayControlScript = 0x00000080,
SML::CONTEXTTYPE_LayerControlScript = 0x00000100,
SML::CONTEXTTYPE_ToolScript = 0x00000200,
SML::CONTEXTTYPE_MacroScript = 0x00000400,
SML::CONTEXTTYPE_TNTsim = 0x00000800,
SML::CONTEXTTYPE_ANY = 0xFFFFFFFF
} |
Define Documentation
| #define SMLCONTEXTTYPE_ANY SML::CONTEXTTYPE_ANY |
| #define SMLCONTEXTTYPE_ComputedField SML::CONTEXTTYPE_ComputedField |
| #define SMLCONTEXTTYPE_DispLayer SML::CONTEXTTYPE_DispLayer |
| #define SMLCONTEXTTYPE_GeoFormula SML::CONTEXTTYPE_GeoFormula |
| #define SMLCONTEXTTYPE_NONE SML::CONTEXTTYPE_NONE |
| #define SMLCONTEXTTYPE_PinMap SML::CONTEXTTYPE_PinMap |
| #define SMLCONTEXTTYPE_SelectQuery SML::CONTEXTTYPE_SelectQuery |
| #define SMLCONTEXTTYPE_SML SML::CONTEXTTYPE_SML |
| #define SMLCONTEXTTYPE_StyleQuery SML::CONTEXTTYPE_StyleQuery |