TRANS2D_AFFINE Member List

This is the complete list of members for TRANS2D_AFFINE, including all inherited members.
ApplyOffset(double xoffset, double yoffset)TRANS2D_AFFINE [inline]
ApplyOffset(const DPOINT2D &offset)TRANS2D_AFFINE [inline]
ApplyOffsetReverse(double xoffset, double yoffset)TRANS2D_AFFINE [inline]
ApplyOffsetReverse(const DPOINT2D &offset)TRANS2D_AFFINE [inline]
ApplyRotation(double angle)TRANS2D_AFFINE [inline]
ApplyScale(double scale)TRANS2D_AFFINE [inline]
ApplyScale(double xscale, double yscale)TRANS2D_AFFINE [inline]
ApplyScale(const DPOINT2D &scale)TRANS2D_AFFINE [inline]
ApplyScaleReverse(double xscale, double yscale)TRANS2D_AFFINE [inline]
ApplyScaleReverse(const DPOINT2D &scale)TRANS2D_AFFINE [inline]
ApplyShear(double angle, AXIS axis)TRANS2D_AFFINE [inline]
AXIS enum nameTRANS2D_AFFINE
AXIS_X enum valueTRANS2D_AFFINE
AXIS_Y enum valueTRANS2D_AFFINE
Combine(const TRANS2D_AFFINE &trans1)TRANS2D_AFFINE [inline]
Combine(const TRANS2D_AFFINE &trans1, const TRANS2D_AFFINE &trans2)TRANS2D_AFFINE [inline]
CombineForwardReverse(const TRANS2D_AFFINE &trans1, const TRANS2D_AFFINE &trans2)TRANS2D_AFFINE [inline]
ConvertForward(double x, double y) const TRANS2D_AFFINE [inline]
ConvertForward(double x, double y, double &ox, double &oy) const TRANS2D_AFFINE [inline]
ConvertForward(const DPOINT2D &ipoint) const TRANS2D_AFFINE [inline]
ConvertForward(const DPOINT3D &ipoint) const TRANS2D_AFFINE [inline]
ConvertForward(const DPOINT2D *ipoints, DPOINT2D *opoints, INT32 NumPoints) const TRANS2D_AFFINE
ConvertForward(const DPOINT3D *ipoints, DPOINT3D *opoints, INT32 NumPoints) const TRANS2D_AFFINE
ConvertForward(const double *ipoints, double *opoints, INT32 NumPoints, int NumDim) const TRANS2D_AFFINE
ConvertForward(const DRECT2D &irect) const TRANS2D_AFFINE [inline]
ConvertForward(const DRECT2D &irect, DRECT2D &orect) const TRANS2D_AFFINE
ConvertInverse(double x, double y) const TRANS2D_AFFINE [inline]
ConvertInverse(double x, double y, double &ox, double &oy) const TRANS2D_AFFINE [inline]
ConvertInverse(const DPOINT2D &ipoint) const TRANS2D_AFFINE [inline]
ConvertInverse(const DPOINT3D &ipoint) const TRANS2D_AFFINE [inline]
ConvertInverse(const DPOINT2D *ipoints, DPOINT2D *opoints, INT32 NumPoints) const TRANS2D_AFFINE
ConvertInverse(const DPOINT3D *ipoints, DPOINT3D *opoints, INT32 NumPoints) const TRANS2D_AFFINE
ConvertInverse(const double *ipoints, double *opoints, INT32 NumPoints, int NumDim) const TRANS2D_AFFINE
ConvertInverse(const DRECT2D &irect) const TRANS2D_AFFINE [inline]
ConvertInverse(const DRECT2D &irect, DRECT2D &orect) const TRANS2D_AFFINE
DisectForward(double *xscale, double *yscale, double *rotangle=0, double *shearangle=0) const TRANS2D_AFFINE [inline]
DisectInverse(double *xscale, double *yscale, double *rotangle=0, double *shearangle=0) const TRANS2D_AFFINE [inline]
GetMatrices(MAT3X3 fwd, MAT3X3 inv) const TRANS2D_AFFINE [inline]
GetValuesForward(double &xscale, double &xrot, double &xpos, double &yscale, double &yrot, double &ypos) const TRANS2D_AFFINE [inline]
HasReverseOrientation() const TRANS2D_AFFINE [inline]
IsEqual(const TRANS2D_AFFINE &rhs) const TRANS2D_AFFINE [inline]
IsEquivalentTo(const TRANS2D_AFFINE &rhs) const TRANS2D_AFFINE [inline]
IsIdentity() const TRANS2D_AFFINE [inline]
operator=(const TRANS2D_AFFINE &rhs)TRANS2D_AFFINE [inline]
ReverseDirection()TRANS2D_AFFINE [inline]
SetCtrlPoint(const CTRLPOINT *cp, int numpoints, bool invert=false)TRANS2D_AFFINE [inline]
SetCtrlPoint(const CTRLPOINT3 *cp, int numpoints, bool invert=false)TRANS2D_AFFINE [inline]
SetIdentity()TRANS2D_AFFINE [inline]
SetMatrices(const MAT3X3 fwd, const MAT3X3 inv)TRANS2D_AFFINE [inline]
TRANS2D_AFFINE()TRANS2D_AFFINE [inline]
TRANS2D_AFFINE(const TRANS2D_AFFINE &rhs)TRANS2D_AFFINE [inline]
TRANS2D_AFFINE(const MAT3X3 matrix, bool IsForward=true)TRANS2D_AFFINE [inline]
TRANS2D_AFFINE(const MAT3X3 fwd, const MAT3X3 inv)TRANS2D_AFFINE [inline]
TRANS2D_AFFINE(const TRANS2D_AFFINE &trans1, const TRANS2D_AFFINE &trans2)TRANS2D_AFFINE [inline]
TRANS2D_AFFINE(const CTRLPOINT *cp, int numpoints, bool invert=false)TRANS2D_AFFINE [inline]
TRANS2D_AFFINE(const CTRLPOINT3 *cp, int numpoints, bool invert=false)TRANS2D_AFFINE [inline]
~TRANS2D_AFFINE()TRANS2D_AFFINE [inline]

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