Manage RVC::OBJTYPE_Database_TIN objects. More...
#include <rvc/dbtnode.h>

Public Member Functions | |
| DBASE_TINNODE (const RVC::DBASE_TINNODE &rhs) | |
| DBASE_TINNODE () | |
| virtual | ~DBASE_TINNODE () |
| bool | IsNodeAPoint (INT32 NodeNum) |
| ERRVALUE | JoinPointDatabaseTo (RVC::DBASE_ELEMENT &DestDBase, const SIMPLE_ARRAY< INT32 > &PointTransList, const SIMPLE_ARRAY< INT32 > &NodeTransList, RVC::DBASE::COPYFLAG CopyFlags=RVC::DBASE::COPYFLAG_None, RVC::DBASE::JOINFLAGS JoinFlags=RVC::DBASE::JOINFLAG_None, INT32 *pNextElemID=0, ELEMTYPE SrcElemType=ELEMTYPE_Empty, ELEMTYPE DestElemType=ELEMTYPE_Empty) |
| RVC::DBASE_TINNODE & | operator= (const RVC::DBASE_TINNODE &rhs) |
Manage RVC::OBJTYPE_Database_TIN objects.
| RVC::DBASE_TINNODE::DBASE_TINNODE | ( | ) | [inline] |
Default constructor.
| RVC::DBASE_TINNODE::DBASE_TINNODE | ( | const RVC::DBASE_TINNODE & | rhs | ) | [inline] |
Copy constructor.
| virtual RVC::DBASE_TINNODE::~DBASE_TINNODE | ( | ) | [virtual] |
Destructor.
| bool RVC::DBASE_TINNODE::IsNodeAPoint | ( | INT32 | NodeNum | ) |
Determine that the node has attributes.
| ERRVALUE RVC::DBASE_TINNODE::JoinPointDatabaseTo | ( | RVC::DBASE_ELEMENT & | DestDBase, | |
| const SIMPLE_ARRAY< INT32 > & | PointTransList, | |||
| const SIMPLE_ARRAY< INT32 > & | NodeTransList, | |||
| RVC::DBASE::COPYFLAG | CopyFlags = RVC::DBASE::COPYFLAG_None, |
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| RVC::DBASE::JOINFLAGS | JoinFlags = RVC::DBASE::JOINFLAG_None, |
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| INT32 * | pNextElemID = 0, |
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| ELEMTYPE | SrcElemType = ELEMTYPE_Empty, |
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| ELEMTYPE | DestElemType = ELEMTYPE_Empty | |||
| ) |
Join another database to this one and deal with posible nodes Replacement for MfDatabaseJoinPointNode2.
| SrcElemType | Pointer to INT32 return next ElemID in | |
| DestElemType | Will default to the default element type of the source database Will default to the default element type of the destination database |
| RVC::DBASE_TINNODE& RVC::DBASE_TINNODE::operator= | ( | const RVC::DBASE_TINNODE & | rhs | ) |
Assignment.
Reimplemented from RVC::DBASE_ELEMENT.
1.6.1