List control. More...
#include <mgui/formlist.h>

Classes | |
| class | CUSTOMDRAW |
| Passed to delegate for OnDrawItem(). More... | |
| class | DISPINFO |
| Structure passed to delegate for OnGetDispInfo. More... | |
Public Types | |
| enum | COLORUSE { COLORUSE_HeadingBackground = 0, COLORUSE_HeadingText, COLORUSE_HeadingSeparator, COLORUSE_HeadingShadowDark, COLORUSE_HeadingShadowLight, COLORUSE_ItemBackgroundNormal, COLORUSE_ItemBackgroundSelected, COLORUSE_ItemTextNormal, COLORUSE_ItemTextSelected, COLORUSE_ItemSeparator, COLORUSE_FieldSeparator, COLORUSE_ColumnSeparator, COLORUSE_COUNT } |
| typedef fastdelegate::FastDelegate < int(int itemnum1, int itemnum2, int fieldnum)> | DELEGATE_ONCOMPARE |
| typedef fastdelegate::FastDelegate < bool(CUSTOMDRAW &customdraw)> | DELEGATE_ONCUSTOMDRAW |
| typedef fastdelegate::FastDelegate < bool(int itemnum, int fieldnum, MISTRING &)> | DELEGATE_ONEDIT |
| typedef fastdelegate::FastDelegate < bool(int itemnum, int fieldnum)> | DELEGATE_ONFIELD |
| typedef fastdelegate::FastDelegate < void(int itemnum, int fieldnum, DISPINFO &)> | DELEGATE_ONGETDISPINFO |
| typedef fastdelegate::FastDelegate < bool(int itemnum, int fieldnum, const MGUI::POINT &, MGUI::KEYSTATE, MGUI::KEYCODE)> | DELEGATE_ONKEY |
| typedef fastdelegate::FastDelegate < bool(int itemnum, int fieldnum, const MGUI::POINT &, MGUI::POINTERBUTTON, MGUI::KEYSTATE)> | DELEGATE_ONPOINTER |
| typedef fastdelegate::FastDelegate < void(int width, int height)> | DELEGATE_ONSIZE |
| typedef fastdelegate::FastDelegate < bool(int itemnum, int fieldnum, MGUI::CTRL_TOOLTIP &)> | DELEGATE_ONTOOLTIP |
| typedef fastdelegate::FastDelegate < bool(int itemnum, int fieldnum, MGUI::CTRL_TOOLTIP &, const MGUI::POINT &)> | DELEGATE_ONTOOLTIPPOINT |
| enum | EDITMODE { EDITMODE_InsertEnd, EDITMODE_SelectAll, EDITMODE_Clear } |
| enum | ENSUREVISIBLE { ENSUREVISIBLE_ScrollMinimum = 0, ENSUREVISIBLE_Beginning = 1, ENSUREVISIBLE_NearBeginning = 2, ENSUREVISIBLE_NearEnd = 3, ENSUREVISIBLE_End = 4, ENSUREVISIBLE_PartialOK = 9 } |
| enum | FIELDSTYLE { FIELDSTYLE_AlignLeft = 0x0000, FIELDSTYLE_AlignRight = 0x0001, FIELDSTYLE_AlignCenter = 0x0002, FIELDSTYLE_AlignMask = 0x0003, FIELDSTYLE_AllowEdit = 0x0004, FIELDSTYLE_NoSort = 0x0008, FIELDSTYLE_NoResize = 0x0010, FIELDSTYLE_NoShowHide = 0x0020, FIELDSTYLE_InitHidden = 0x0100, FIELDSTYLE_InitSortDescending = 0x0200, FIELDSTYLE_IconTextRight = 0x0400, FIELDSTYLE_IconRight = 0x0800 } |
| enum | FIELDWIDTH { FIELDWIDTH_HeadingOnly = 0, FIELDWIDTH_HeadingAndData = -1, FIELDWIDTH_DataOnly = -2, FIELDWIDTH_AsAdded = -3 } |
| enum | LISTSTYLE { LISTSTYLE_NoSelect = 0x00000000, LISTSTYLE_SelectSingle = 0x00000001, LISTSTYLE_SelectMulti = 0x00000002, LISTSTYLE_WidthInPixels = 0x00000004, LISTSTYLE_HeightInPixels = 0x00000008, LISTSTYLE_UseCommonBackground = 0x00000010, LISTSTYLE_NoFrame = 0x00000020, LISTSTYLE_NoHeading = 0x00000040, LISTSTYLE_NoScrollH = 0x00000080, LISTSTYLE_NoScrollV = 0x00000100, LISTSTYLE_NoScrollBars = LISTSTYLE_NoScrollH | LISTSTYLE_NoScrollV, LISTSTYLE_NoSort = 0x00000200, LISTSTYLE_NoToolTips = 0x00000400, LISTSTYLE_UseIcons = 0x00000800, LISTSTYLE_ShowItemSeparators = 0x00001000, LISTSTYLE_ShowFieldSeparators = 0x00002000, LISTSTYLE_ShowColumnSeparators = 0x00004000, LISTSTYLE_UseSelectButtons = 0x00008000, LISTSTYLE_AllowReorderFields = 0x00010000, LISTSTYLE_AllowShowHideFields = 0x00020000, LISTSTYLE_NoSaveWidth = 0x00040000, LISTSTYLE_NoSaveHeight = 0x00080000, LISTSTYLE_NoSaveSize = LISTSTYLE_NoSaveWidth | LISTSTYLE_NoSaveHeight, LISTSTYLE_NoMultiColumn = 0x00100000, LISTSTYLE_ToggleSelect = 0x00200000, LISTSTYLE_AllowMultiColumnDetails = 0x00400000, LISTSTYLE_NoFitToContent = 0x00800000 } |
| enum | VIEWMODE { VIEWMODE_List = 0, VIEWMODE_Details = 1, VIEWMODE_COUNT } |
Public Member Functions | |
| FORM_LIST () | |
| virtual | ~FORM_LIST () |
| int | AddField (const MISTRING &label, FIELDSTYLE style=FIELDSTYLE_AlignLeft, int DisplayWidth=FIELDWIDTH_HeadingOnly, const char *IniKey=0) |
| int | AppendItem (const MISTRING &string) |
| void | ComputeFieldDisplayWidth (int fieldnum, FIELDWIDTH mode) |
| bool | ComputeRelativePoint (int itemnum, int fieldnum, const MGUI::POINT &ptCanvas, MGUI::POINT &ptRelative) const |
| void | Create (MGUI::LAYOUT_PANE_BASE &ParentPane, int height, int width, LISTSTYLE style=LISTSTYLE_NoSelect, VIEWMODE ViewMode=VIEWMODE_Details, MGUI::LAYOUT_SIZEALIGN sizealign=MGUI::LAYOUT_SIZEALIGN_Expand) |
| void | DeleteAllFields () |
| void | DeleteAllItems () |
| void | DeleteField (int fieldnum) |
| void | DeleteItem (int itemnum) |
| void | DeleteItemByID (ID id) |
| void | DeselectAllItems (bool notify=true) |
| bool | DlgShowHideFields (MDLGPARENT dlgparent) |
| bool | EditItem (int itemnum, int fieldnum, EDITMODE editmode=EDITMODE_InsertEnd) |
| void | EnsureVisible (int itemnum, int fieldnum=-1, ENSUREVISIBLE mode=ENSUREVISIBLE_ScrollMinimum) |
| int | FindItemByID (const void *id) const |
| int | FindItemByID (ID id) const |
| void | FlashItem (int itemnum, int numtimes=1) const |
| const COLOR & | GetColor (COLORUSE use) const |
| int | GetFieldCount () const |
| void | GetFieldDisplayOrderDetails (SIMPLE_ARRAY< int > &DisplayOrder) const |
| int | GetFieldDisplayWidth (int fieldnum) const |
| MISTRING | GetFieldLabel (int fieldnum) const |
| int | GetFirstVisibleItem () const |
| int | GetItemCount () const |
| MGUI::ID | GetItemID (int itemnum) const |
| MISTRING | GetItemText (int itemnum, int fieldnum) const |
| MGUI::CTRL & | GetMenuParent () const |
| int | GetNextSelectedItem (int startitem=-1) const |
| int | GetNumVisibleRows () const |
| int | GetRowHeight () const |
| int | GetSelectedCount () const |
| const LPOINT2D & | GetSize () const |
| bool | HasSorted () const |
| bool | HasSortFields () const |
| int | InsertItem (int pos, const MISTRING &string) |
| bool | IsFieldSortAscending (int fieldnum) const |
| bool | IsFieldVisible (int fieldnum, VIEWMODE ViewMode=VIEWMODE_COUNT) const |
| bool | IsItemSelected (int itemnum) const |
| void | LockLayout (FORM_LIST &ListLockTo) |
| void | Redraw () |
| void | RedrawDisable () |
| void | RedrawEnable () |
| void | RedrawItem (int itemnum) |
| void | RedrawItems (int firstitemnum, int lastitemnum) |
| void | SaveLayout () const |
| void | SetColor (COLORUSE use, const COLOR &color) |
| void | SetDelegateOnChangeLayout (DELEGATE_VOID_NOPARMS delegate) |
| void | SetDelegateOnChangeOrder (DELEGATE_VOID_NOPARMS delegate) |
| void | SetDelegateOnChangeSelection (DELEGATE_VOID_INT32 delegate) |
| void | SetDelegateOnCompare (DELEGATE_ONCOMPARE delegate) |
| void | SetDelegateOnDrawItem (DELEGATE_ONCUSTOMDRAW delegate) |
| void | SetDelegateOnEditBegin (DELEGATE_ONEDIT delegate) |
| void | SetDelegateOnEditCancel (DELEGATE_ONFIELD delegate) |
| void | SetDelegateOnEditEnd (DELEGATE_ONEDIT delegate) |
| void | SetDelegateOnFieldCompare (int fieldnum, DELEGATE_ONCOMPARE delegate) |
| void | SetDelegateOnGetDispInfo (DELEGATE_ONGETDISPINFO delegate) |
| void | SetDelegateOnKeyPress (DELEGATE_ONKEY delegate) |
| void | SetDelegateOnLeftButtonDoubleClick (DELEGATE_ONPOINTER delegate) |
| void | SetDelegateOnPointerButtonDown (DELEGATE_ONPOINTER delegate) |
| void | SetDelegateOnPointerButtonUp (DELEGATE_ONPOINTER delegate) |
| void | SetDelegateOnSize (DELEGATE_ONSIZE delegate) |
| void | SetDelegateOnToolTip (DELEGATE_ONTOOLTIP delegate) |
| void | SetDelegateOnToolTipPoint (DELEGATE_ONTOOLTIPPOINT delegate) |
| void | SetFieldDisplayOrderDetails (const SIMPLE_ARRAY< int > &FieldOrder) |
| void | SetFieldDisplayWidth (int fieldnum, int width) |
| void | SetFieldLabel (int fieldnum, const MISTRING &label) |
| void | SetFieldVisible (int fieldnum, bool visible) |
| void | SetIconSize (int IconSize) |
| void | SetIniKey (const char *IniKey, const char *IniGroup=0) |
| ERRVALUE | SetItemCount (int NumItems) |
| ERRVALUE | SetItemIcon (int itemnum, ICONID iconid) |
| ERRVALUE | SetItemID (int itemnum, ID id) |
| void | SetItemSelected (int itemnum, bool selected=true, bool notify=true) |
| void | SetItemText (int itemnum, int fieldnum, const MISTRING &string) |
| void | SetRowHeight (int RowHeight, VIEWMODE ViewMode=VIEWMODE_List) |
| void | SetViewMode (VIEWMODE ViewMode) |
| void | Sort (const SIMPLE_ARRAY< int > &FieldNums, const SIMPLE_ARRAY< bool > &FieldsAscending) |
| void | Sort (int fieldnum, bool bAscending=true) |
| void | Sort () |
List control.
There are two general ways to work with lists, "standard" and "owner-data" (virtual). In the standard configuration the list control itself contains all of the data (strings, icons, states) for each list entry. In the "owner-data" configuration, the data is stored outside the list and the OnGetDispInfo and OnOwnerDataCacheHint methods are overridden (or set when using the template) and will be called by the list control when data is needed to be displayed in the list.
| typedef fastdelegate::FastDelegate<int(int itemnum1, int itemnum2, int fieldnum)> MGUI::FORM_LIST::DELEGATE_ONCOMPARE |
Delegate to compare for sorting.
Return < 0 if item1 before item2, > 0 if item1 after item 2.
| typedef fastdelegate::FastDelegate<bool(CUSTOMDRAW& customdraw)> MGUI::FORM_LIST::DELEGATE_ONCUSTOMDRAW |
Delegate for custom drawing of item/field.
Return true if did all the drawing, false if not.
| typedef fastdelegate::FastDelegate<bool(int itemnum, int fieldnum, MISTRING&)> MGUI::FORM_LIST::DELEGATE_ONEDIT |
Delegate for item/field editing.
Return true if editing allowed/accepted, false if not.
| typedef fastdelegate::FastDelegate<bool(int itemnum, int fieldnum)> MGUI::FORM_LIST::DELEGATE_ONFIELD |
Delegate for item/field. Used for OnEditCancel.
| typedef fastdelegate::FastDelegate<void(int itemnum, int fieldnum, DISPINFO&)> MGUI::FORM_LIST::DELEGATE_ONGETDISPINFO |
Delegate to get display information for item/field.
| typedef fastdelegate::FastDelegate<bool(int itemnum, int fieldnum, const MGUI::POINT&, MGUI::KEYSTATE, MGUI::KEYCODE)> MGUI::FORM_LIST::DELEGATE_ONKEY |
Delegate for Key presses.
Should return true if keypress handled, false if not.
| typedef fastdelegate::FastDelegate<bool(int itemnum, int fieldnum, const MGUI::POINT&, MGUI::POINTERBUTTON, MGUI::KEYSTATE)> MGUI::FORM_LIST::DELEGATE_ONPOINTER |
Delegate for pointer messages.
Delegate should return 'true' if handled message, 'false' to continue with default handling.
| typedef fastdelegate::FastDelegate<void(int width, int height)> MGUI::FORM_LIST::DELEGATE_ONSIZE |
Delegate for control resize.
| typedef fastdelegate::FastDelegate<bool(int itemnum, int fieldnum, MGUI::CTRL_TOOLTIP&)> MGUI::FORM_LIST::DELEGATE_ONTOOLTIP |
Delegate to get tooltip for item/field.
| typedef fastdelegate::FastDelegate<bool(int itemnum, int fieldnum, MGUI::CTRL_TOOLTIP&, const MGUI::POINT&)> MGUI::FORM_LIST::DELEGATE_ONTOOLTIPPOINT |
Delegate to get tooltip for item/field with canvas point.
Enumeration of colors that can be set.
Field styles, specified in AddField().
Modes for ComputeFieldDisplayWidth().
List style, specified in Create().
| MGUI::FORM_LIST::FORM_LIST | ( | ) |
Constructor.
| virtual MGUI::FORM_LIST::~FORM_LIST | ( | ) | [virtual] |
Destructor.
| int MGUI::FORM_LIST::AddField | ( | const MISTRING & | label, | |
| FIELDSTYLE | style = FIELDSTYLE_AlignLeft, |
|||
| int | DisplayWidth = FIELDWIDTH_HeadingOnly, |
|||
| const char * | IniKey = 0 | |||
| ) |
Add field to control.
May be called before or after Create. If used before Create() then may pass -1 for width in Create to automatically compute width to show all visible fieldnums in Report mode.
| label | Label / column heading | |
| style | Field style | |
| DisplayWidth | Display width in pixels, or FIELDWIDTH enum. | |
| IniKey | Key for saving settings, NULL if not saveable (ie, can't be changed) |
| int MGUI::FORM_LIST::AppendItem | ( | const MISTRING & | string | ) |
Append item at end of list.
| string | String to assign to first field |
| void MGUI::FORM_LIST::ComputeFieldDisplayWidth | ( | int | fieldnum, | |
| FIELDWIDTH | mode | |||
| ) |
Compute and set width of field based on heading and/or data.
| fieldnum | Field number | |
| mode | Mode |
| bool MGUI::FORM_LIST::ComputeRelativePoint | ( | int | itemnum, | |
| int | fieldnum, | |||
| const MGUI::POINT & | ptCanvas, | |||
| MGUI::POINT & | ptRelative | |||
| ) | const |
Compute point relative to item/field rectangle.
| itemnum | Item number | |
| fieldnum | Field number | |
| ptCanvas | Point on canvas | |
| ptRelative | Point relative to item/field rectangle returned |
| void MGUI::FORM_LIST::Create | ( | MGUI::LAYOUT_PANE_BASE & | ParentPane, | |
| int | height, | |||
| int | width, | |||
| LISTSTYLE | style = LISTSTYLE_NoSelect, |
|||
| VIEWMODE | ViewMode = VIEWMODE_Details, |
|||
| MGUI::LAYOUT_SIZEALIGN | sizealign = MGUI::LAYOUT_SIZEALIGN_Expand | |||
| ) |
Create the control.
It is recommended that fields be added before calling Create(). Note that width/height values do not include heading or scrollbars, if any. If a key is provided it will be used to read the size and field order (if fields can be reordered and are already added).
| ParentPane | Parent pane | |
| height | Height of list area in rows or pixels if LISTSTYLE_HeightInPixels | |
| width | Width of list area in 'em' characters or pixels if LISTSTYLE_WidthInPixels, -1 to compute if fields already added | |
| style | List style | |
| ViewMode | Initial viewing mode |
| void MGUI::FORM_LIST::DeleteAllFields | ( | ) |
Delete all fields.
| void MGUI::FORM_LIST::DeleteAllItems | ( | ) | [inline] |
Delete all items.
| void MGUI::FORM_LIST::DeleteField | ( | int | fieldnum | ) |
Delete specified field.
Note that first field cannot be deleted.
| void MGUI::FORM_LIST::DeleteItem | ( | int | itemnum | ) |
Delete specified item.
| void MGUI::FORM_LIST::DeleteItemByID | ( | ID | id | ) | [inline] |
Delete specified item given assigned data value.
| void MGUI::FORM_LIST::DeselectAllItems | ( | bool | notify = true |
) |
Deselect all items.
| bool MGUI::FORM_LIST::DlgShowHideFields | ( | MDLGPARENT | dlgparent | ) |
Open dialog to allow user to choose fields to show/hide.
| bool MGUI::FORM_LIST::EditItem | ( | int | itemnum, | |
| int | fieldnum, | |||
| EDITMODE | editmode = EDITMODE_InsertEnd | |||
| ) |
Begin editing specified item field.
| editmode | Mode to start editing item |
| void MGUI::FORM_LIST::EnsureVisible | ( | int | itemnum, | |
| int | fieldnum = -1, |
|||
| ENSUREVISIBLE | mode = ENSUREVISIBLE_ScrollMinimum | |||
| ) |
Scroll list to ensures that an item is visible.
| int MGUI::FORM_LIST::FindItemByID | ( | const void * | id | ) | const [inline] |
Find item by matching specified data value as pointer.
| int MGUI::FORM_LIST::FindItemByID | ( | ID | id | ) | const |
Find item by matching specified data value as ID.
| void MGUI::FORM_LIST::FlashItem | ( | int | itemnum, | |
| int | numtimes = 1 | |||
| ) | const |
Flash item in list.
| int MGUI::FORM_LIST::GetFieldCount | ( | ) | const |
Get number of fields in the list.
| void MGUI::FORM_LIST::GetFieldDisplayOrderDetails | ( | SIMPLE_ARRAY< int > & | DisplayOrder | ) | const |
Get field display order in "details" mode.
| int MGUI::FORM_LIST::GetFieldDisplayWidth | ( | int | fieldnum | ) | const |
Get the width to display field in pixels.
| MISTRING MGUI::FORM_LIST::GetFieldLabel | ( | int | fieldnum | ) | const |
Get the label for a field.
| int MGUI::FORM_LIST::GetFirstVisibleItem | ( | ) | const |
Get first visible item number.
| int MGUI::FORM_LIST::GetItemCount | ( | ) | const |
Get number of items in list.
| MGUI::ID MGUI::FORM_LIST::GetItemID | ( | int | itemnum | ) | const |
Get data value associated with item.
| MISTRING MGUI::FORM_LIST::GetItemText | ( | int | itemnum, | |
| int | fieldnum | |||
| ) | const |
Get text assigned to item/field.
| MGUI::CTRL& MGUI::FORM_LIST::GetMenuParent | ( | ) | const |
Get parent for popup menu.
| int MGUI::FORM_LIST::GetNextSelectedItem | ( | int | startitem = -1 |
) | const |
Get next selected item in list.
| startitem | Starting item for search, starting item is excluded |
| int MGUI::FORM_LIST::GetNumVisibleRows | ( | ) | const |
Get number of visible rows.
| int MGUI::FORM_LIST::GetRowHeight | ( | ) | const |
Get height of row.
| int MGUI::FORM_LIST::GetSelectedCount | ( | ) | const |
Get number of selected items.
| const LPOINT2D& MGUI::FORM_LIST::GetSize | ( | ) | const |
Get size.
| bool MGUI::FORM_LIST::HasSorted | ( | ) | const |
Determine if list has been sorted.
Typically used after adding items to determine if should sort.
| bool MGUI::FORM_LIST::HasSortFields | ( | ) | const |
Determine if has specified fields to sort on.
| int MGUI::FORM_LIST::InsertItem | ( | int | pos, | |
| const MISTRING & | string | |||
| ) |
Insert item at specified position.
| pos | Item position in list | |
| string | String to assign to first field |
| bool MGUI::FORM_LIST::IsFieldSortAscending | ( | int | fieldnum | ) | const |
Determine if field is sorted ascending or not.
Can be used for specialized sorting behaviors.
| bool MGUI::FORM_LIST::IsFieldVisible | ( | int | fieldnum, | |
| VIEWMODE | ViewMode = VIEWMODE_COUNT | |||
| ) | const |
Determine if field is visible in specified or current viewing mode.
| ViewMode | Viewing mode, VIEWMODE_COUNT to use current |
| bool MGUI::FORM_LIST::IsItemSelected | ( | int | itemnum | ) | const |
Determine if specified item is currently "selected".
| void MGUI::FORM_LIST::LockLayout | ( | FORM_LIST & | ListLockTo | ) |
Lock layout to another list.
Any number of lists can be locked together. Changes to layout for one (field reorder, sizing, visibility) will affect all other locked lists. Sizing a field to content will affect all lists.
| void MGUI::FORM_LIST::Redraw | ( | ) |
Redraw all items.
| void MGUI::FORM_LIST::RedrawDisable | ( | ) |
Disable redraw, incrementing disable count.
| void MGUI::FORM_LIST::RedrawEnable | ( | ) |
Enable redraw, decrementing disable count.
Will redraw control if was disabled and is no longer.
| void MGUI::FORM_LIST::RedrawItem | ( | int | itemnum | ) |
Redraw specified item.
| void MGUI::FORM_LIST::RedrawItems | ( | int | firstitemnum, | |
| int | lastitemnum | |||
| ) |
Redraw range of items.
| void MGUI::FORM_LIST::SaveLayout | ( | ) | const |
Save layout to Ini file based on keys previously provided in AddField and Create.
Set color to use in interface.
Note that non-background colors can include a transparency setting that will be used to blend with any previously set or default background color. If the background color is changed after any blending is done the previously blended color will be retained.
| use | Color use | |
| color | Color to set |
| void MGUI::FORM_LIST::SetDelegateOnChangeLayout | ( | DELEGATE_VOID_NOPARMS | delegate | ) |
Set delegate to call when some aspect of layout (column order, width, visibility etc) is changed.
| void MGUI::FORM_LIST::SetDelegateOnChangeOrder | ( | DELEGATE_VOID_NOPARMS | delegate | ) |
Set delegate to call when order of items in list is changed.
| void MGUI::FORM_LIST::SetDelegateOnChangeSelection | ( | DELEGATE_VOID_INT32 | delegate | ) |
Set delegate to call when selected items changed.
If a specific item was used to initiate the change, either as part of a single or multiple selection action it will be passed to the delegate, otherwise -1 will be passed. The item passed may or may not be "selected" depending on the user action performed.
| void MGUI::FORM_LIST::SetDelegateOnCompare | ( | DELEGATE_ONCOMPARE | delegate | ) |
Set delegate for comparing field from two items to use in sorting.
Will only be used if no specific delegate set for field being compared.
| void MGUI::FORM_LIST::SetDelegateOnDrawItem | ( | DELEGATE_ONCUSTOMDRAW | delegate | ) |
Set delegate for customized drawing.
| void MGUI::FORM_LIST::SetDelegateOnEditBegin | ( | DELEGATE_ONEDIT | delegate | ) |
Set delegate to call before editing item/field.
| void MGUI::FORM_LIST::SetDelegateOnEditCancel | ( | DELEGATE_ONFIELD | delegate | ) |
Set delegate to call for editing item/field cancel.
| void MGUI::FORM_LIST::SetDelegateOnEditEnd | ( | DELEGATE_ONEDIT | delegate | ) |
Set delegate to call after editing item/field.
| void MGUI::FORM_LIST::SetDelegateOnFieldCompare | ( | int | fieldnum, | |
| DELEGATE_ONCOMPARE | delegate | |||
| ) |
Set delegate for comparing field from two items to use in sorting.
| fieldnum | Field number to set delegate for |
| void MGUI::FORM_LIST::SetDelegateOnGetDispInfo | ( | DELEGATE_ONGETDISPINFO | delegate | ) |
Set delegate to get display information for item/field.
| void MGUI::FORM_LIST::SetDelegateOnKeyPress | ( | DELEGATE_ONKEY | delegate | ) |
Set the delegate to call on a key press.
| void MGUI::FORM_LIST::SetDelegateOnLeftButtonDoubleClick | ( | DELEGATE_ONPOINTER | delegate | ) |
Set delegate for double-click of left pointer button on item/field.
| void MGUI::FORM_LIST::SetDelegateOnPointerButtonDown | ( | DELEGATE_ONPOINTER | delegate | ) |
Set the delegate to call on pointer button down Delegate should return 'true' to accept the default behavior.
| void MGUI::FORM_LIST::SetDelegateOnPointerButtonUp | ( | DELEGATE_ONPOINTER | delegate | ) |
Set the delegate to call on pointer button up Delegate should return 'true' to accept the default behavior.
| void MGUI::FORM_LIST::SetDelegateOnSize | ( | DELEGATE_ONSIZE | delegate | ) |
Set delegate for control resize.
| void MGUI::FORM_LIST::SetDelegateOnToolTip | ( | DELEGATE_ONTOOLTIP | delegate | ) |
Set delegate to get ToolTip.
| void MGUI::FORM_LIST::SetDelegateOnToolTipPoint | ( | DELEGATE_ONTOOLTIPPOINT | delegate | ) |
Set delegate to get ToolTip with canvas point.
| void MGUI::FORM_LIST::SetFieldDisplayOrderDetails | ( | const SIMPLE_ARRAY< int > & | FieldOrder | ) |
Set field display order for "details" mode.
Each field must be listed in the array exactly once and all fields must be listed.
| void MGUI::FORM_LIST::SetFieldDisplayWidth | ( | int | fieldnum, | |
| int | width | |||
| ) |
Set width of a field for display.
| width | Width in pixels |
| void MGUI::FORM_LIST::SetFieldLabel | ( | int | fieldnum, | |
| const MISTRING & | label | |||
| ) |
Set field label.
| void MGUI::FORM_LIST::SetFieldVisible | ( | int | fieldnum, | |
| bool | visible | |||
| ) |
Set whether field column is visible in 'details' mode.
Note that field 0 cannot be hidden
| void MGUI::FORM_LIST::SetIconSize | ( | int | IconSize | ) |
| void MGUI::FORM_LIST::SetIniKey | ( | const char * | IniKey, | |
| const char * | IniGroup = 0 | |||
| ) |
Set INI key and group for read/write settings.
If used, must be done before any fields are added, and before Create.
| ERRVALUE MGUI::FORM_LIST::SetItemCount | ( | int | NumItems | ) |
Set number of items in list.
| NumItems | Number of items |
Set icon ID to use for a givem item.
| itemnum | Item number | |
| iconid | Icon ID |
Set application-specific data to associate with list item.
| itemnum | Item number | |
| id | Value to associate with item |
| void MGUI::FORM_LIST::SetItemSelected | ( | int | itemnum, | |
| bool | selected = true, |
|||
| bool | notify = true | |||
| ) |
Set whether item is 'selected or not.
| itemnum | Item number |
| void MGUI::FORM_LIST::SetItemText | ( | int | itemnum, | |
| int | fieldnum, | |||
| const MISTRING & | string | |||
| ) |
Set item/field text.
| itemnum | Item number | |
| fieldnum | Sub item, 0 for item | |
| string | Item or fieldnum string |
| void MGUI::FORM_LIST::SetRowHeight | ( | int | RowHeight, | |
| VIEWMODE | ViewMode = VIEWMODE_List | |||
| ) |
Set row height.
| RowHeight | Row height in pixels |
| void MGUI::FORM_LIST::SetViewMode | ( | VIEWMODE | ViewMode | ) |
Set viewing mode.
| void MGUI::FORM_LIST::Sort | ( | const SIMPLE_ARRAY< int > & | FieldNums, | |
| const SIMPLE_ARRAY< bool > & | FieldsAscending | |||
| ) |
Sort data in the list using specified fields.
| FieldNums | Fields to sort on | |
| FieldsAscending | Whether field should be sorted in ascending or descending order |
| void MGUI::FORM_LIST::Sort | ( | int | fieldnum, | |
| bool | bAscending = true | |||
| ) |
Sort the data in the list on a given field.
This will move the specified field to the front of the list of fields to sort on.
| fieldnum | Field to sort on |
| void MGUI::FORM_LIST::Sort | ( | ) |
Sort the data in the list using same order as previous.
This is useful if items have been added to the list. If no previous sort has been performed the items are sorted using the first sortable field(s).
1.6.1