Select variable list of objects. More...
#include <mgui/dlggetobjectdlg.h>

Public Member Functions | |
| DLG_GETOBJECT_LIST (const MISTRING &title, const DLG_GETOBJECT_FILTER &filter, DLG_GETOBJECT_STYLE dlgstyle, int minobjs=1, int maxobjs=0, const char *IniGroupDftPath=0, const MISTRING *pPromptStr=0) | |
| virtual | ~DLG_GETOBJECT_LIST () |
Select variable list of objects.
| MGUI::DLG_GETOBJECT_LIST::DLG_GETOBJECT_LIST | ( | const MISTRING & | title, | |
| const DLG_GETOBJECT_FILTER & | filter, | |||
| DLG_GETOBJECT_STYLE | dlgstyle, | |||
| int | minobjs = 1, |
|||
| int | maxobjs = 0, |
|||
| const char * | IniGroupDftPath = 0, |
|||
| const MISTRING * | pPromptStr = 0 | |||
| ) |
Constructor.
| minobjs | Minimum number of objects required | |
| maxobjs | Maximum allowed to be selected, 0 if no limit |
| virtual MGUI::DLG_GETOBJECT_LIST::~DLG_GETOBJECT_LIST | ( | ) | [virtual] |
Destructor.
1.6.1