#include <mi32/mg2rastc.h>

Public Types | |
| enum | COLORPOLICY { COLORPOLICY_UseClosest = 0, COLORPOLICY_AddColor = 1, COLORPOLICY_Transparent = 2, COLORPOLICY_Fallback = 3 } |
Public Member Functions | |
| DEVICE_RASTER_COLORMAPPED () | |
| virtual | ~DEVICE_RASTER_COLORMAPPED () |
| ERRVALUE | Create (RVC::OBJITEM &ObjItem, RVC::RASTER::MAKEPARMS &MakeParms, const COLOR_ARRAY &cmap, const char *Source=0) |
| ERRVALUE | Open (const RVC::OBJITEM &ObjItem) |
| void | SetColorPolicy (COLORPOLICY policy) |
| void | SetFallbackPixel (PIXEL pixel) |
Private Member Functions | |
| virtual CONTEXT * | v_CreateContext () |
| virtual ERRVALUE | v_Flush () |
| virtual const COLOR_ARRAY * | v_GetColorMap () const |
| virtual PIXEL | v_GetColorPixel (const COLOR &color) |
| virtual COLORSPACE | v_GetColorSpace () const |
| virtual void | v_GetPixelColor (PIXEL pixel, COLOR &color) const |
How to deal with SetColor() if the color isn't in the colormap.
| COLORPOLICY_UseClosest |
Use the closest matching color. |
| COLORPOLICY_AddColor |
Add the color to the colormap (falls back to UseClosest once colormap is full). |
| COLORPOLICY_Transparent |
Treat it as a transparent color. |
| COLORPOLICY_Fallback |
Fallback to value set via SetFallbackPixel() (default = 0). |
| MGD::DEVICE_RASTER_COLORMAPPED::DEVICE_RASTER_COLORMAPPED | ( | ) |
Construct a colormapped raster device.
After constructing, you should call Create()
| virtual MGD::DEVICE_RASTER_COLORMAPPED::~DEVICE_RASTER_COLORMAPPED | ( | ) | [virtual] |
Destructor.
| ERRVALUE MGD::DEVICE_RASTER_COLORMAPPED::Create | ( | RVC::OBJITEM & | ObjItem, | |
| RVC::RASTER::MAKEPARMS & | MakeParms, | |||
| const COLOR_ARRAY & | cmap, | |||
| const char * | Source = 0 | |||
| ) |
Create a raster to draw into To draw into an existing raster, call Open.
| cmap | Initial colormap |
| ERRVALUE MGD::DEVICE_RASTER_COLORMAPPED::Open | ( | const RVC::OBJITEM & | ObjItem | ) |
Open a raster to draw into.
To draw into an existing raster, call Open
Reimplemented from MGD::DEVICE_RASTER_GRAY8.
| void MGD::DEVICE_RASTER_COLORMAPPED::SetColorPolicy | ( | COLORPOLICY | policy | ) | [inline] |
| void MGD::DEVICE_RASTER_COLORMAPPED::SetFallbackPixel | ( | PIXEL | pixel | ) | [inline] |
Set the pixel value to fallback to if using COLORPOLICY_Fallback.
| virtual CONTEXT* MGD::DEVICE_RASTER_COLORMAPPED::v_CreateContext | ( | ) | [private, virtual] |
Create a GC for drawing.
Derived classes may override this and make it return anything derived from MGD_GC. MGD_GC's constructor is private, so this is the only way for calling code to create a GC.
Reimplemented from MGD::DEVICE_RASTER_GRAY8.
| virtual ERRVALUE MGD::DEVICE_RASTER_COLORMAPPED::v_Flush | ( | ) | [private, virtual] |
Called by WritePixArray just before it starts writing Colormapped derived class can use this to update colormap.
Reimplemented from MGD::DEVICE_RASTER_GRAY8.
| virtual const COLOR_ARRAY* MGD::DEVICE_RASTER_COLORMAPPED::v_GetColorMap | ( | ) | const [private, virtual] |
Get color palette, default implementation returns NULL.
Reimplemented from MGD::DEVICE.
| virtual PIXEL MGD::DEVICE_RASTER_COLORMAPPED::v_GetColorPixel | ( | const COLOR & | color | ) | [private, virtual] |
Given a color, return the pixel value that matches or is as close as possible.
Reimplemented from MGD::DEVICE_MEM8G.
| virtual COLORSPACE MGD::DEVICE_RASTER_COLORMAPPED::v_GetColorSpace | ( | ) | const [inline, private, virtual] |
Return the "native" COLORSPACE used by the display.
We fake it and look up the color later
Reimplemented from MGD::DEVICE_MEM8G.
| virtual void MGD::DEVICE_RASTER_COLORMAPPED::v_GetPixelColor | ( | PIXEL | pixel, | |
| COLOR & | color | |||
| ) | const [private, virtual] |
Given a pixel value, return the color it represents.
This should NOT take ICM into account. The context will translate the color back through the inverse ICM transform (if any)
Reimplemented from MGD::DEVICE_MEM8G.
1.6.1