, including all inherited members.
| Begin(const SCENE3D &scene) | GRE::TEXTURE | [inline] |
| Build(const GRE::LAYER *layer) | GRE::TEXTURE | [inline] |
| CheckDepth(const UINT8 depth) | GRE::TEXTURE | [inline] |
| ClearBoundary() | GRE::TEXTURE | [inline] |
| ClearPedestal() | GRE::TEXTURE | [inline] |
| CreateInstance() | GRE::TEXTURE | [inline] |
| DrawBoundaryWall(CONTROLLER &controller, DRAWINGCONTEXT3D &drawing, const GRE::BOUNDPARM &boundparm) | GRE::TEXTURE | |
| End() | GRE::TEXTURE | [inline] |
| Free() | GRE::TEXTURE | [inline] |
| GetBoundary() | GRE::TEXTURE | [inline] |
| GetColor(const INT32 line, const INT32 column, const UINT8 depth, COLOR &color) | GRE::TEXTURE | [inline] |
| GetColor(const DPOINT2D &point, const UINT8 depth, COLOR &color) | GRE::TEXTURE | [inline] |
| GetCoordRefSys() | GRE::TEXTURE | [inline] |
| GetDescription(MODEL model) | GRE::TEXTURE | [static] |
| GetDescription() const | GRE::TEXTURE | |
| GetExtents() | GRE::TEXTURE | [inline] |
| GetInstance(MODEL model) | GRE::TEXTURE | [static] |
| GetModel() const | GRE::TEXTURE | [inline] |
| GetName(MODEL model) | GRE::TEXTURE | [static] |
| GetName() const | GRE::TEXTURE | |
| GetTransformationInternalToModel() | GRE::TEXTURE | [inline] |
| IsBoundaryChanged() const | GRE::TEXTURE | [inline] |
| IsBuilt() | GRE::TEXTURE | |
| MODEL enum name | GRE::TEXTURE | |
| MODEL_Count enum value | GRE::TEXTURE | |
| MODEL_Default enum value | GRE::TEXTURE | |
| MODEL_Formula enum value | GRE::TEXTURE | |
| MODEL_SimpleRaster enum value | GRE::TEXTURE | |
| Register(IMPL_FACTORY *factory, const MODEL model) | GRE::TEXTURE | [static] |
| SetBoundaryWall(const SCENE3D &scene, TERRAIN *terrain) | GRE::TEXTURE | |
| SetBuilt(const bool built) | GRE::TEXTURE | [protected] |
| SetCoordRefSys(const SPATREF::COORDREFSYS &CoordRefSys) | GRE::TEXTURE | [inline] |
| SetPedestalCoordRefSys(const SPATREF::COORDREFSYS &CoordRefSys) | GRE::TEXTURE | [private] |
| TEXTURE(const char *name, const char *desc, const MODEL model) | GRE::TEXTURE | [protected] |
| v_Begin(const SCENE3D &scene)=0 | GRE::TEXTURE | [private, pure virtual] |
| v_Build(const GRE::LAYER *layer)=0 | GRE::TEXTURE | [private, pure virtual] |
| v_CheckDepth(const UINT8 depth)=0 | GRE::TEXTURE | [private, pure virtual] |
| v_CreateBoundary(REGION2D &boundary)=0 | GRE::TEXTURE | [private, pure virtual] |
| v_CreateInstance()=0 | GRE::TEXTURE | [private, pure virtual] |
| v_End()=0 | GRE::TEXTURE | [private, pure virtual] |
| v_Free()=0 | GRE::TEXTURE | [private, pure virtual] |
| v_GetColor(const INT32 line, const INT32 column, const UINT8 depth, COLOR &color)=0 | GRE::TEXTURE | [private, pure virtual] |
| v_GetColor(const DPOINT2D &point, const UINT8 depth, COLOR &color)=0 | GRE::TEXTURE | [private, pure virtual] |
| v_GetCoordRefSys()=0 | GRE::TEXTURE | [private, pure virtual] |
| v_GetExtents()=0 | GRE::TEXTURE | [private, pure virtual] |
| v_GetTransformationInternalToModel()=0 | GRE::TEXTURE | [private, pure virtual] |
| v_SetCoordRefSys(const SPATREF::COORDREFSYS &CoordRefSys)=0 | GRE::TEXTURE | [private, pure virtual] |
| ~TEXTURE() | GRE::TEXTURE | [virtual] |