GRE::CONTROLLER Class Reference
Base class for 3D terrain controller.
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#include <gre/3dterra.h>
List of all members.
Detailed Description
Base class for 3D terrain controller.
This class is designed for buffering of terrain constructions
Constructor & Destructor Documentation
| GRE::CONTROLLER::CONTROLLER |
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[inline, protected] |
| virtual GRE::CONTROLLER::~CONTROLLER |
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[inline, protected, virtual] |
Member Function Documentation
| void GRE::CONTROLLER::OnBegin |
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[inline] |
Called by terrain model on begining of terrain constuctions.
| void GRE::CONTROLLER::OnEnd |
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[inline] |
Called by terrain model on ending of terrain constuctions.
Called by terrain model on full(partial) pixalization.
Called by terrain model on full(partial) triangulation.
| virtual void GRE::CONTROLLER::v_OnBegin |
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[private, pure virtual] |
| virtual void GRE::CONTROLLER::v_OnEnd |
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[inline, private, virtual] |
The documentation for this class was generated from the following file: