| AddPoint2D(const DPOINT2D &point) | DELAUNAY | |
| AddPoint3D(const DPOINT3D &point) | DELAUNAY | |
| AddPoints(const DOUBLE_ARRAY< DPOINT2D > &points) | DELAUNAY | |
| AddPoints(const DOUBLE_ARRAY< DPOINT3D > &points) | DELAUNAY | |
| AddPoints(const POLYLINE &polyline) | DELAUNAY | |
| DELAUNAY(const double MaximumMemory=128.0) | DELAUNAY | |
| Free() | DELAUNAY | |
| GetEdgeInfo(const INT32 edge, EDGEINFO &edgeinfo) | DELAUNAY | |
| GetIndex(const INT32 node) | DELAUNAY | |
| GetNode(const INT32 index) | DELAUNAY | |
| GetNumEdges() const | DELAUNAY | |
| GetNumNodes() const | DELAUNAY | |
| GetNumTriangles() const | DELAUNAY | |
| GetPoint2D(const INT32 node, DPOINT2D &point) | DELAUNAY | |
| GetPoint3D(const INT32 node, DPOINT3D &point) | DELAUNAY | |
| GetTolerance() const | DELAUNAY | [inline] |
| GetTriangleInfo(const INT32 triangle, TRIANGLEINFO &triangleinfo) | DELAUNAY | |
| IsTriangulated() const | DELAUNAY | [inline] |
| Triangulate(const double tolerance) | DELAUNAY | |
| ~DELAUNAY() | DELAUNAY |
1.6.1