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TNTmips

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Frenchman Flat Basin
Download FFbasin4.sim
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Two stacked terrain surfaces are used in this geosimulation
covering a small desert basin in southern Nevada, USA. One terrain represents
the ground surface and has two texure layers: a color shaded relief image and
a natural-color Landsat Thematic Mapper satellite image. The other terrain,
which covers a slightly larger area, represents the upper surface of
pre-Cenozoic basement rocks beneath the basin fill. Its texture layer is a
color-shaded view of the basement surface. Parts of the edge and interior of
this texture layer are transparent where there was no data. The elevation
values in the basement terrain surface are offset 5000 meters below their true
elevations relative to sea level. This offset makes it easier to view both
surfaces at the same time from the edge of the scene. You can view the
basement texture in its true position relative to the ground surface by using
the Layer Offsets window (Offsets option on the main view?s Layer menu) to
offset the basement texture 5000 m upward. You can also turn off the ground
surface texture layer to view the entire basement surface or try flying
between the two terrain layers.
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25 March 2009 |
page update:
26 May 11
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