Canyonlands National Park
Download CanyonJP2.sim
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The Canyonlands Landscape File
illustrates use of internal JPEG2000 compression for textures as well as use
of a startup script to set a predetermined flight path.
This simulation shows an area of over 200,000 square kilometers
centered on CanyonlandsNational Park in Utah, USA using a texture with
ground resolution of 17 meters. This
large-area, detailed texture is stored in the Landscape File with 10:1
JPEG2000 compression, reducing the file to a reasonable size while providing
good performance in TNTsim3D. The
startup script in this file incorporates part of the code from the SML
flight recorder script. When the
Landscape File is loaded, the script automatically reads and flies along a
prerecorded flight path stored in an accompanying text
file.
(It also turns on a specified sky image embedded in the file.)
You can interrupt this flight (and exit the script) at any time by
pressing the right mouse button or deselecting the script from the TNTsim3D
window's Script menu.
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25 March 2009 |
page update:
26 May 11
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